Crysis

Publisher: Electronic Arts

We tested the game using the 64-bit executable under and DirectX 10 with the 1.21 patch applied. We used a custom time demo recorded on the Harbour map which is more representative of gameplay than the built-in benchmark that renders things much faster than you're going to experience in game.

For our testing, we set all the settings to High. Because of how intense the game is, we tested without anti-aliasing or anisotropic filtering enabled, and at a resolution of 1,680 x 1,050. There is currently no support for anisotropic filtering in the game, but you can still force it from the driver control panel if you wish.

It should be noted that the Rampage III Gene was tested with version 10.5 of ATI Catalyst display driver installed. All other boards were tested with version 10.2 installed.


Crysis (stock speed)

1680x1050 0xAA 0xAF, All High Settings, Radeon HD 5870

  • Asus Rampage III Gene
  • Asus P6X58D-E
  • Asus P6X58D Premium
  • Asus P6TD Deluxe
  • Gigabyte GA-X58A-UD7
  • EVGA X58 SLI Micro
  • Asus Rampage III Extreme
    • 58
    • 38
    • 58
    • 34
    • 58
    • 33
    • 58
    • 32
    • 58
    • 31
    • 57
    • 31
    • 50
    • 30
0
10
20
30
40
50
60
Frames Per Second - higher is better
  • Average
  • Minimum


Crysis (overclocked)

1680x1050 0xAA 0xAF, All High Settings, Radeon HD 5870

  • Asus Rampage III Gene
  • Asus Rampage III Extreme
  • Gigabyte GA-X58A-UD7
  • Asus P6TD Deluxe
  • Asus P6X58D-E
  • Asus P6X58D Premium
  • EVGA X58 SLI Micro
    • 62
    • 44
    • 60
    • 42
    • 60
    • 41
    • 60
    • 40
    • 61
    • 38
    • 60
    • 37
    • 58
    • 32
0
10
20
30
40
50
60
Frames Per Second - higher is better
  • Average
  • Minimum

See the Performance Analysis page for discussion of this graph.
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October 14 2021 | 15:04